using System; namespace WindowsInput { // Token: 0x0200000A RID: 10 internal struct MOUSEINPUT { // Token: 0x040000CB RID: 203 public int X; // Token: 0x040000CC RID: 204 public int Y; // Token: 0x040000CD RID: 205 public uint MouseData; // Token: 0x040000CE RID: 206 public uint Flags; // Token: 0x040000CF RID: 207 public uint Time; // Token: 0x040000D0 RID: 208 public IntPtr ExtraInfo; } }