using System; namespace ExitGames.Client.Photon { // Token: 0x02000013 RID: 19 internal class CmdLogItem { // Token: 0x06000141 RID: 321 RVA: 0x0000A635 File Offset: 0x00008835 public CmdLogItem() { } // Token: 0x06000142 RID: 322 RVA: 0x0000A63F File Offset: 0x0000883F public CmdLogItem(NCommand command, int timeInt, int rtt, int variance) { this.Channel = (int)command.commandChannelID; this.SequenceNumber = command.reliableSequenceNumber; this.TimeInt = timeInt; this.Rtt = rtt; this.Variance = variance; } // Token: 0x06000143 RID: 323 RVA: 0x0000A678 File Offset: 0x00008878 public override string ToString() { return string.Format("NOW: {0,5} CH: {1,3} SQ: {2,4} RTT: {3,4} VAR: {4,3}", new object[] { this.TimeInt, this.Channel, this.SequenceNumber, this.Rtt, this.Variance }); } // Token: 0x0400009D RID: 157 public int TimeInt; // Token: 0x0400009E RID: 158 public int Channel; // Token: 0x0400009F RID: 159 public int SequenceNumber; // Token: 0x040000A0 RID: 160 public int Rtt; // Token: 0x040000A1 RID: 161 public int Variance; } }