using System; using System.Collections.Generic; namespace ExitGames.Client.Photon { // Token: 0x02000021 RID: 33 public class EventData { // Token: 0x17000068 RID: 104 public object this[byte key] { get { object obj; this.Parameters.TryGetValue(key, out obj); return obj; } set { this.Parameters[key] = value; } } // Token: 0x060001B6 RID: 438 RVA: 0x0000F2D8 File Offset: 0x0000D4D8 public override string ToString() { return string.Format("Event {0}.", this.Code.ToString()); } // Token: 0x060001B7 RID: 439 RVA: 0x0000F300 File Offset: 0x0000D500 public string ToStringFull() { return string.Format("Event {0}: {1}", this.Code, SupportClass.DictionaryToString(this.Parameters)); } // Token: 0x04000113 RID: 275 public byte Code; // Token: 0x04000114 RID: 276 public Dictionary Parameters; } }