using System; using System.Collections.Generic; namespace ExitGames.Client.Photon { // Token: 0x02000020 RID: 32 public class OperationResponse { // Token: 0x17000067 RID: 103 public object this[byte parameterCode] { get { object obj; this.Parameters.TryGetValue(parameterCode, out obj); return obj; } set { this.Parameters[parameterCode] = value; } } // Token: 0x060001B1 RID: 433 RVA: 0x0000F218 File Offset: 0x0000D418 public override string ToString() { return string.Format("OperationResponse {0}: ReturnCode: {1}.", this.OperationCode, this.ReturnCode); } // Token: 0x060001B2 RID: 434 RVA: 0x0000F24C File Offset: 0x0000D44C public string ToStringFull() { return string.Format("OperationResponse {0}: ReturnCode: {1} ({3}). Parameters: {2}", new object[] { this.OperationCode, this.ReturnCode, SupportClass.DictionaryToString(this.Parameters), this.DebugMessage }); } // Token: 0x0400010F RID: 271 public byte OperationCode; // Token: 0x04000110 RID: 272 public short ReturnCode; // Token: 0x04000111 RID: 273 public string DebugMessage; // Token: 0x04000112 RID: 274 public Dictionary Parameters; } }