using System; using System.Diagnostics; namespace ExitGames.Client.Photon { // Token: 0x02000036 RID: 54 internal class SimulationItem { // Token: 0x06000250 RID: 592 RVA: 0x000130D4 File Offset: 0x000112D4 public SimulationItem() { this.stopw = new Stopwatch(); this.stopw.Start(); } // Token: 0x17000075 RID: 117 // (get) Token: 0x06000251 RID: 593 RVA: 0x000130F5 File Offset: 0x000112F5 // (set) Token: 0x06000252 RID: 594 RVA: 0x000130FD File Offset: 0x000112FD public int Delay { get; internal set; } // Token: 0x04000151 RID: 337 internal readonly Stopwatch stopw; // Token: 0x04000152 RID: 338 public int TimeToExecute; // Token: 0x04000153 RID: 339 public byte[] DelayedData; } }