using System; namespace ExitGames.Client.Photon { // Token: 0x02000035 RID: 53 public class SocketUdpNativeDynamic : IPhotonSocket { // Token: 0x0600024C RID: 588 RVA: 0x000130BC File Offset: 0x000112BC public SocketUdpNativeDynamic(PeerBase peerBase) : base(peerBase) { } // Token: 0x0600024D RID: 589 RVA: 0x000130C7 File Offset: 0x000112C7 public override bool Disconnect() { throw new NotImplementedException("This class was compiled in an assembly WITH c# sockets. Another dll must be used for native sockets."); } // Token: 0x0600024E RID: 590 RVA: 0x000130C7 File Offset: 0x000112C7 public override PhotonSocketError Send(byte[] data, int length) { throw new NotImplementedException("This class was compiled in an assembly WITH c# sockets. Another dll must be used for native sockets."); } // Token: 0x0600024F RID: 591 RVA: 0x000130C7 File Offset: 0x000112C7 public override PhotonSocketError Receive(out byte[] data) { throw new NotImplementedException("This class was compiled in an assembly WITH c# sockets. Another dll must be used for native sockets."); } } }