using System; namespace UnityEngine.Timeline { // Token: 0x02000014 RID: 20 [AttributeUsage(AttributeTargets.Class)] public class TrackBindingTypeAttribute : Attribute { // Token: 0x0600008E RID: 142 RVA: 0x00005355 File Offset: 0x00003555 public TrackBindingTypeAttribute(Type type) { this.type = type; } // Token: 0x0400003E RID: 62 public readonly Type type; } }