using System; namespace UnityEngine.Timeline { // Token: 0x02000012 RID: 18 [AttributeUsage(AttributeTargets.Class)] public class TrackMediaType : Attribute { // Token: 0x0600008C RID: 140 RVA: 0x0000533D File Offset: 0x0000353D public TrackMediaType(TimelineAsset.MediaType mt) { this.m_MediaType = mt; } // Token: 0x0400003D RID: 61 public readonly TimelineAsset.MediaType m_MediaType; } }