using System; using System.Collections.Generic; namespace UnityEngine.UI { // Token: 0x020000A9 RID: 169 [Obsolete("Use BaseMeshEffect instead", true)] public abstract class BaseVertexEffect { // Token: 0x06000617 RID: 1559 [Obsolete("Use BaseMeshEffect.ModifyMeshes instead", true)] public abstract void ModifyVertices(List vertices); } }