using System; namespace UnityEngine.UI { // Token: 0x020000AC RID: 172 public interface IMeshModifier { // Token: 0x06000620 RID: 1568 [Obsolete("use IMeshModifier.ModifyMesh (VertexHelper verts) instead", false)] void ModifyMesh(Mesh mesh); // Token: 0x06000621 RID: 1569 void ModifyMesh(VertexHelper verts); } }