using System; namespace UnityEngine.AI { // Token: 0x020001C3 RID: 451 internal struct NavMeshBuildDebugSettings { // Token: 0x170007A9 RID: 1961 // (get) Token: 0x060020ED RID: 8429 RVA: 0x00026DD8 File Offset: 0x00024FD8 // (set) Token: 0x060020EE RID: 8430 RVA: 0x00026DFC File Offset: 0x00024FFC public bool showInputGeom { get { return this.m_ShowInputGeom != 0; } set { this.m_ShowInputGeom = ((!value) ? 0 : 1); } } // Token: 0x170007AA RID: 1962 // (get) Token: 0x060020EF RID: 8431 RVA: 0x00026E14 File Offset: 0x00025014 // (set) Token: 0x060020F0 RID: 8432 RVA: 0x00026E38 File Offset: 0x00025038 public bool showVoxels { get { return this.m_ShowVoxels != 0; } set { this.m_ShowVoxels = ((!value) ? 0 : 1); } } // Token: 0x170007AB RID: 1963 // (get) Token: 0x060020F1 RID: 8433 RVA: 0x00026E50 File Offset: 0x00025050 // (set) Token: 0x060020F2 RID: 8434 RVA: 0x00026E74 File Offset: 0x00025074 public bool showRegions { get { return this.m_ShowRegions != 0; } set { this.m_ShowRegions = ((!value) ? 0 : 1); } } // Token: 0x170007AC RID: 1964 // (get) Token: 0x060020F3 RID: 8435 RVA: 0x00026E8C File Offset: 0x0002508C // (set) Token: 0x060020F4 RID: 8436 RVA: 0x00026EB0 File Offset: 0x000250B0 public bool showRawContours { get { return this.m_ShowRawContours != 0; } set { this.m_ShowRawContours = ((!value) ? 0 : 1); } } // Token: 0x170007AD RID: 1965 // (get) Token: 0x060020F5 RID: 8437 RVA: 0x00026EC8 File Offset: 0x000250C8 // (set) Token: 0x060020F6 RID: 8438 RVA: 0x00026EEC File Offset: 0x000250EC public bool showContours { get { return this.m_ShowContours != 0; } set { this.m_ShowContours = ((!value) ? 0 : 1); } } // Token: 0x170007AE RID: 1966 // (get) Token: 0x060020F7 RID: 8439 RVA: 0x00026F04 File Offset: 0x00025104 // (set) Token: 0x060020F8 RID: 8440 RVA: 0x00026F28 File Offset: 0x00025128 public bool showPolyMesh { get { return this.m_ShowPolyMesh != 0; } set { this.m_ShowPolyMesh = ((!value) ? 0 : 1); } } // Token: 0x170007AF RID: 1967 // (get) Token: 0x060020F9 RID: 8441 RVA: 0x00026F40 File Offset: 0x00025140 // (set) Token: 0x060020FA RID: 8442 RVA: 0x00026F64 File Offset: 0x00025164 public bool showPolyMeshDetail { get { return this.m_ShowPolyMeshDetail != 0; } set { this.m_ShowPolyMeshDetail = ((!value) ? 0 : 1); } } // Token: 0x170007B0 RID: 1968 // (get) Token: 0x060020FB RID: 8443 RVA: 0x00026F7C File Offset: 0x0002517C // (set) Token: 0x060020FC RID: 8444 RVA: 0x00026FA0 File Offset: 0x000251A0 public bool useFocus { get { return this.m_UseFocus != 0; } set { this.m_UseFocus = ((!value) ? 0 : 1); } } // Token: 0x170007B1 RID: 1969 // (get) Token: 0x060020FD RID: 8445 RVA: 0x00026FB8 File Offset: 0x000251B8 // (set) Token: 0x060020FE RID: 8446 RVA: 0x00026FD4 File Offset: 0x000251D4 public Vector3 focusPoint { get { return this.m_FocusPoint; } set { this.m_FocusPoint = value; } } // Token: 0x040004C3 RID: 1219 private int m_ShowInputGeom; // Token: 0x040004C4 RID: 1220 private int m_ShowVoxels; // Token: 0x040004C5 RID: 1221 private int m_ShowRegions; // Token: 0x040004C6 RID: 1222 private int m_ShowRawContours; // Token: 0x040004C7 RID: 1223 private int m_ShowContours; // Token: 0x040004C8 RID: 1224 private int m_ShowPolyMesh; // Token: 0x040004C9 RID: 1225 private int m_ShowPolyMeshDetail; // Token: 0x040004CA RID: 1226 private int m_UseFocus; // Token: 0x040004CB RID: 1227 private Vector3 m_FocusPoint; } }