using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine.AI { // Token: 0x020001C7 RID: 455 public struct NavMeshBuildMarkup { // Token: 0x170007B8 RID: 1976 // (get) Token: 0x0600210D RID: 8461 RVA: 0x00027110 File Offset: 0x00025310 // (set) Token: 0x0600210E RID: 8462 RVA: 0x00027134 File Offset: 0x00025334 public bool overrideArea { get { return this.m_OverrideArea != 0; } set { this.m_OverrideArea = ((!value) ? 0 : 1); } } // Token: 0x170007B9 RID: 1977 // (get) Token: 0x0600210F RID: 8463 RVA: 0x0002714C File Offset: 0x0002534C // (set) Token: 0x06002110 RID: 8464 RVA: 0x00027168 File Offset: 0x00025368 public int area { get { return this.m_Area; } set { this.m_Area = value; } } // Token: 0x170007BA RID: 1978 // (get) Token: 0x06002111 RID: 8465 RVA: 0x00027174 File Offset: 0x00025374 // (set) Token: 0x06002112 RID: 8466 RVA: 0x00027198 File Offset: 0x00025398 public bool ignoreFromBuild { get { return this.m_IgnoreFromBuild != 0; } set { this.m_IgnoreFromBuild = ((!value) ? 0 : 1); } } // Token: 0x170007BB RID: 1979 // (get) Token: 0x06002113 RID: 8467 RVA: 0x000271B0 File Offset: 0x000253B0 // (set) Token: 0x06002114 RID: 8468 RVA: 0x000271D4 File Offset: 0x000253D4 public Transform root { get { return this.InternalGetRootGO(this.m_InstanceID); } set { this.m_InstanceID = ((!(value != null)) ? 0 : value.GetInstanceID()); } } // Token: 0x06002115 RID: 8469 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] private extern Transform InternalGetRootGO(int instanceID); // Token: 0x040004DC RID: 1244 private int m_OverrideArea; // Token: 0x040004DD RID: 1245 private int m_Area; // Token: 0x040004DE RID: 1246 private int m_IgnoreFromBuild; // Token: 0x040004DF RID: 1247 private int m_InstanceID; } }