using System; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.AI { // Token: 0x020001BF RID: 447 [MovedFrom("UnityEngine")] public enum OffMeshLinkType { // Token: 0x040004AD RID: 1197 LinkTypeManual, // Token: 0x040004AE RID: 1198 LinkTypeDropDown, // Token: 0x040004AF RID: 1199 LinkTypeJumpAcross } }