using System; namespace UnityEngine { // Token: 0x02000201 RID: 513 public enum AnimationCullingType { // Token: 0x04000566 RID: 1382 AlwaysAnimate, // Token: 0x04000567 RID: 1383 BasedOnRenderers, // Token: 0x04000568 RID: 1384 [Obsolete("Enum member AnimatorCullingMode.BasedOnClipBounds has been deprecated. Use AnimationCullingType.AlwaysAnimate or AnimationCullingType.BasedOnRenderers instead")] BasedOnClipBounds, // Token: 0x04000569 RID: 1385 [Obsolete("Enum member AnimatorCullingMode.BasedOnUserBounds has been deprecated. Use AnimationCullingType.AlwaysAnimate or AnimationCullingType.BasedOnRenderers instead")] BasedOnUserBounds } }