using System; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x0200020F RID: 527 [RequiredByNativeCode] public struct AnimatorTransitionInfo { // Token: 0x06002482 RID: 9346 RVA: 0x0002A6F0 File Offset: 0x000288F0 public bool IsName(string name) { return Animator.StringToHash(name) == this.m_Name || Animator.StringToHash(name) == this.m_FullPath; } // Token: 0x06002483 RID: 9347 RVA: 0x0002A728 File Offset: 0x00028928 public bool IsUserName(string name) { return Animator.StringToHash(name) == this.m_UserName; } // Token: 0x17000874 RID: 2164 // (get) Token: 0x06002484 RID: 9348 RVA: 0x0002A74C File Offset: 0x0002894C public int fullPathHash { get { return this.m_FullPath; } } // Token: 0x17000875 RID: 2165 // (get) Token: 0x06002485 RID: 9349 RVA: 0x0002A768 File Offset: 0x00028968 public int nameHash { get { return this.m_Name; } } // Token: 0x17000876 RID: 2166 // (get) Token: 0x06002486 RID: 9350 RVA: 0x0002A784 File Offset: 0x00028984 public int userNameHash { get { return this.m_UserName; } } // Token: 0x17000877 RID: 2167 // (get) Token: 0x06002487 RID: 9351 RVA: 0x0002A7A0 File Offset: 0x000289A0 public float normalizedTime { get { return this.m_NormalizedTime; } } // Token: 0x17000878 RID: 2168 // (get) Token: 0x06002488 RID: 9352 RVA: 0x0002A7BC File Offset: 0x000289BC public bool anyState { get { return this.m_AnyState; } } // Token: 0x17000879 RID: 2169 // (get) Token: 0x06002489 RID: 9353 RVA: 0x0002A7D8 File Offset: 0x000289D8 internal bool entry { get { return (this.m_TransitionType & 2) != 0; } } // Token: 0x1700087A RID: 2170 // (get) Token: 0x0600248A RID: 9354 RVA: 0x0002A7FC File Offset: 0x000289FC internal bool exit { get { return (this.m_TransitionType & 4) != 0; } } // Token: 0x0400059D RID: 1437 private int m_FullPath; // Token: 0x0400059E RID: 1438 private int m_UserName; // Token: 0x0400059F RID: 1439 private int m_Name; // Token: 0x040005A0 RID: 1440 private float m_NormalizedTime; // Token: 0x040005A1 RID: 1441 private bool m_AnyState; // Token: 0x040005A2 RID: 1442 private int m_TransitionType; } }