using System; namespace UnityEngine.Bindings { // Token: 0x020004A9 RID: 1193 [AttributeUsage(AttributeTargets.Method | AttributeTargets.Property)] internal class NativeThrowsAttribute : Attribute, IBindingsThrowsProviderAttribute, IBindingsAttribute { // Token: 0x06003B08 RID: 15112 RVA: 0x00067AC0 File Offset: 0x00065CC0 public NativeThrowsAttribute() { this.ThrowsException = true; } // Token: 0x06003B09 RID: 15113 RVA: 0x00067AD0 File Offset: 0x00065CD0 public NativeThrowsAttribute(bool throwsException) { this.ThrowsException = throwsException; } // Token: 0x17000D6A RID: 3434 // (get) Token: 0x06003B0A RID: 15114 RVA: 0x00067AE0 File Offset: 0x00065CE0 // (set) Token: 0x06003B0B RID: 15115 RVA: 0x00067AFC File Offset: 0x00065CFC public bool ThrowsException { get; set; } } }