using System; namespace UnityEngine.CSSLayout { // Token: 0x02000509 RID: 1289 internal enum CSSDirection { // Token: 0x0400129E RID: 4766 Inherit, // Token: 0x0400129F RID: 4767 LTR, // Token: 0x040012A0 RID: 4768 RTL, // Token: 0x040012A1 RID: 4769 [Obsolete("Use LTR instead")] LeftToRight = 1, // Token: 0x040012A2 RID: 4770 [Obsolete("Use RTL instead")] RightToLeft } }