using System; namespace UnityEngine { // Token: 0x020003F1 RID: 1009 public enum CameraClearFlags { // Token: 0x04000DB2 RID: 3506 Skybox = 1, // Token: 0x04000DB3 RID: 3507 Color, // Token: 0x04000DB4 RID: 3508 SolidColor = 2, // Token: 0x04000DB5 RID: 3509 Depth, // Token: 0x04000DB6 RID: 3510 Nothing } }