using System; namespace UnityEngine { // Token: 0x02000161 RID: 353 public enum CollisionFlags { // Token: 0x040003E7 RID: 999 None, // Token: 0x040003E8 RID: 1000 Sides, // Token: 0x040003E9 RID: 1001 Above, // Token: 0x040003EA RID: 1002 Below = 4, // Token: 0x040003EB RID: 1003 CollidedSides = 1, // Token: 0x040003EC RID: 1004 CollidedAbove, // Token: 0x040003ED RID: 1005 CollidedBelow = 4 } }