using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x0200008B RID: 139 internal struct CombineInstanceHelper { // Token: 0x06000A52 RID: 2642 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] internal static extern Mesh GetMesh(int instanceID); } }