using System; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020003C1 RID: 961 [UsedByNativeCode] [AttributeUsage(AttributeTargets.Class)] public class DefaultExecutionOrder : Attribute { // Token: 0x060037C4 RID: 14276 RVA: 0x0005EF94 File Offset: 0x0005D194 public DefaultExecutionOrder(int order) { this.order = order; } // Token: 0x17000CD2 RID: 3282 // (get) Token: 0x060037C5 RID: 14277 RVA: 0x0005EFA4 File Offset: 0x0005D1A4 // (set) Token: 0x060037C6 RID: 14278 RVA: 0x0005EFC0 File Offset: 0x0005D1C0 public int order { get; private set; } } }