using System; namespace UnityEngine { // Token: 0x020003A4 RID: 932 [Obsolete("This component is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.", false)] [RequireComponent(typeof(Transform))] public sealed class EllipsoidParticleEmitter : ParticleEmitter { // Token: 0x060036B3 RID: 14003 RVA: 0x0005B5BC File Offset: 0x000597BC internal EllipsoidParticleEmitter() { } } }