using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x02000317 RID: 791 public interface IDataWatchHandle : IDisposable { // Token: 0x17000B63 RID: 2915 // (get) Token: 0x06003233 RID: 12851 Object watched { get; } // Token: 0x17000B64 RID: 2916 // (get) Token: 0x06003234 RID: 12852 bool disposed { get; } } }