using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x0200032F RID: 815 public interface IManipulator : IEventHandler { // Token: 0x17000B8F RID: 2959 // (get) Token: 0x0600331B RID: 13083 // (set) Token: 0x0600331C RID: 13084 VisualElement target { get; set; } } }