using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x02000340 RID: 832 public interface IScheduler { // Token: 0x0600338C RID: 13196 ScheduleBuilder Schedule(Action timerUpdateEvent, IEventHandler hanlder); // Token: 0x0600338D RID: 13197 void Unschedule(Action timerUpdateEvent); } }