using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x02000330 RID: 816 public class Manipulator : IManipulator, IEventHandler { // Token: 0x0600331D RID: 13085 RVA: 0x0004F870 File Offset: 0x0004DA70 public Manipulator() { this.phaseInterest = EventPhase.BubbleUp; } // Token: 0x17000B90 RID: 2960 // (get) Token: 0x0600331E RID: 13086 RVA: 0x0004F880 File Offset: 0x0004DA80 // (set) Token: 0x0600331F RID: 13087 RVA: 0x0004F89C File Offset: 0x0004DA9C public VisualElement target { get; set; } // Token: 0x17000B91 RID: 2961 // (get) Token: 0x06003320 RID: 13088 RVA: 0x0004F8A8 File Offset: 0x0004DAA8 // (set) Token: 0x06003321 RID: 13089 RVA: 0x0004F8C4 File Offset: 0x0004DAC4 public EventPhase phaseInterest { get; set; } // Token: 0x17000B92 RID: 2962 // (get) Token: 0x06003322 RID: 13090 RVA: 0x0004F8D0 File Offset: 0x0004DAD0 public IPanel panel { get { IPanel panel; if (this.target != null) { panel = this.target.panel; } else { panel = null; } return panel; } } // Token: 0x06003323 RID: 13091 RVA: 0x0004F904 File Offset: 0x0004DB04 public virtual EventPropagation HandleEvent(Event evt, VisualElement finalTarget) { return EventPropagation.Continue; } // Token: 0x06003324 RID: 13092 RVA: 0x0004F91C File Offset: 0x0004DB1C public virtual void OnLostCapture() { } // Token: 0x06003325 RID: 13093 RVA: 0x0004F920 File Offset: 0x0004DB20 public virtual void OnLostKeyboardFocus() { } } }