using System; namespace UnityEngine.Experimental.UIElements { // Token: 0x02000344 RID: 836 public class ScrollerButton : VisualElement { // Token: 0x0600339D RID: 13213 RVA: 0x0005128C File Offset: 0x0004F48C public ScrollerButton(Action clickEvent, long delay, long interval) { this.clickable = new Clickable(clickEvent, delay, interval); base.AddManipulator(this.clickable); } // Token: 0x04000AB0 RID: 2736 public Clickable clickable; } }