using System; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020003C0 RID: 960 [UsedByNativeCode] [AttributeUsage(AttributeTargets.Class, AllowMultiple = false)] public sealed class HelpURLAttribute : Attribute { // Token: 0x060037C2 RID: 14274 RVA: 0x0005EF68 File Offset: 0x0005D168 public HelpURLAttribute(string url) { this.m_Url = url; } // Token: 0x17000CD1 RID: 3281 // (get) Token: 0x060037C3 RID: 14275 RVA: 0x0005EF78 File Offset: 0x0005D178 public string URL { get { return this.m_Url; } } // Token: 0x04000CAC RID: 3244 internal readonly string m_Url; } }