using System; namespace UnityEngine { // Token: 0x02000222 RID: 546 public struct HumanLimit { // Token: 0x170008BF RID: 2239 // (get) Token: 0x06002602 RID: 9730 RVA: 0x0002B938 File Offset: 0x00029B38 // (set) Token: 0x06002603 RID: 9731 RVA: 0x0002B95C File Offset: 0x00029B5C public bool useDefaultValues { get { return this.m_UseDefaultValues != 0; } set { this.m_UseDefaultValues = ((!value) ? 0 : 1); } } // Token: 0x170008C0 RID: 2240 // (get) Token: 0x06002604 RID: 9732 RVA: 0x0002B974 File Offset: 0x00029B74 // (set) Token: 0x06002605 RID: 9733 RVA: 0x0002B990 File Offset: 0x00029B90 public Vector3 min { get { return this.m_Min; } set { this.m_Min = value; } } // Token: 0x170008C1 RID: 2241 // (get) Token: 0x06002606 RID: 9734 RVA: 0x0002B99C File Offset: 0x00029B9C // (set) Token: 0x06002607 RID: 9735 RVA: 0x0002B9B8 File Offset: 0x00029BB8 public Vector3 max { get { return this.m_Max; } set { this.m_Max = value; } } // Token: 0x170008C2 RID: 2242 // (get) Token: 0x06002608 RID: 9736 RVA: 0x0002B9C4 File Offset: 0x00029BC4 // (set) Token: 0x06002609 RID: 9737 RVA: 0x0002B9E0 File Offset: 0x00029BE0 public Vector3 center { get { return this.m_Center; } set { this.m_Center = value; } } // Token: 0x170008C3 RID: 2243 // (get) Token: 0x0600260A RID: 9738 RVA: 0x0002B9EC File Offset: 0x00029BEC // (set) Token: 0x0600260B RID: 9739 RVA: 0x0002BA08 File Offset: 0x00029C08 public float axisLength { get { return this.m_AxisLength; } set { this.m_AxisLength = value; } } // Token: 0x04000638 RID: 1592 private Vector3 m_Min; // Token: 0x04000639 RID: 1593 private Vector3 m_Max; // Token: 0x0400063A RID: 1594 private Vector3 m_Center; // Token: 0x0400063B RID: 1595 private float m_AxisLength; // Token: 0x0400063C RID: 1596 private int m_UseDefaultValues; } }