using System; namespace UnityEngine { // Token: 0x020004C5 RID: 1221 public interface ILogHandler { // Token: 0x06003B9A RID: 15258 void LogFormat(LogType logType, Object context, string format, params object[] args); // Token: 0x06003B9B RID: 15259 void LogException(Exception exception, Object context); } }