using System; namespace UnityEngine { // Token: 0x02000276 RID: 630 public enum ImagePosition { // Token: 0x040007C4 RID: 1988 ImageLeft, // Token: 0x040007C5 RID: 1989 ImageAbove, // Token: 0x040007C6 RID: 1990 ImageOnly, // Token: 0x040007C7 RID: 1991 TextOnly } }