using System; namespace UnityEngine { // Token: 0x020003E7 RID: 999 public enum LightType { // Token: 0x04000D87 RID: 3463 Spot, // Token: 0x04000D88 RID: 3464 Directional, // Token: 0x04000D89 RID: 3465 Point, // Token: 0x04000D8A RID: 3466 Area } }