using System; namespace UnityEngine { // Token: 0x02000456 RID: 1110 [AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = false)] public sealed class MultilineAttribute : PropertyAttribute { // Token: 0x060038BF RID: 14527 RVA: 0x00061D34 File Offset: 0x0005FF34 public MultilineAttribute() { this.lines = 3; } // Token: 0x060038C0 RID: 14528 RVA: 0x00061D44 File Offset: 0x0005FF44 public MultilineAttribute(int lines) { this.lines = lines; } // Token: 0x0400112E RID: 4398 public readonly int lines; } }