using System; namespace UnityEngine.Networking { // Token: 0x0200029B RID: 667 public static class UnityWebRequestTexture { // Token: 0x06002D5B RID: 11611 RVA: 0x00040318 File Offset: 0x0003E518 public static UnityWebRequest GetTexture(string uri) { return UnityWebRequestTexture.GetTexture(uri, false); } // Token: 0x06002D5C RID: 11612 RVA: 0x00040334 File Offset: 0x0003E534 public static UnityWebRequest GetTexture(string uri, bool nonReadable) { return new UnityWebRequest(uri, "GET", new DownloadHandlerTexture(!nonReadable), null); } } }