using System; namespace UnityEngine { // Token: 0x020003CC RID: 972 public enum OperatingSystemFamily { // Token: 0x04000CE0 RID: 3296 Other, // Token: 0x04000CE1 RID: 3297 MacOSX, // Token: 0x04000CE2 RID: 3298 Windows, // Token: 0x04000CE3 RID: 3299 Linux } }