using System; namespace UnityEngine { // Token: 0x020003A7 RID: 935 [Obsolete("This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.", false)] public enum ParticleRenderMode { // Token: 0x04000C81 RID: 3201 Billboard, // Token: 0x04000C82 RID: 3202 Stretch = 3, // Token: 0x04000C83 RID: 3203 SortedBillboard = 2, // Token: 0x04000C84 RID: 3204 HorizontalBillboard = 4, // Token: 0x04000C85 RID: 3205 VerticalBillboard } }