using System; namespace UnityEngine { // Token: 0x02000119 RID: 281 public enum ParticleSystemCurveMode { // Token: 0x040002B6 RID: 694 Constant, // Token: 0x040002B7 RID: 695 Curve, // Token: 0x040002B8 RID: 696 TwoCurves, // Token: 0x040002B9 RID: 697 TwoConstants } }