using System; namespace UnityEngine { // Token: 0x02000115 RID: 277 public enum ParticleSystemSortMode { // Token: 0x040002A4 RID: 676 None, // Token: 0x040002A5 RID: 677 Distance, // Token: 0x040002A6 RID: 678 OldestInFront, // Token: 0x040002A7 RID: 679 YoungestInFront } }