using System; namespace UnityEngine { // Token: 0x02000128 RID: 296 [Flags] [Obsolete("ParticleSystemVertexStreams is deprecated. Please use ParticleSystemVertexStream instead.")] public enum ParticleSystemVertexStreams { // Token: 0x040002FE RID: 766 Position = 1, // Token: 0x040002FF RID: 767 Normal = 2, // Token: 0x04000300 RID: 768 Tangent = 4, // Token: 0x04000301 RID: 769 Color = 8, // Token: 0x04000302 RID: 770 UV = 16, // Token: 0x04000303 RID: 771 UV2BlendAndFrame = 32, // Token: 0x04000304 RID: 772 CenterAndVertexID = 64, // Token: 0x04000305 RID: 773 Size = 128, // Token: 0x04000306 RID: 774 Rotation = 256, // Token: 0x04000307 RID: 775 Velocity = 512, // Token: 0x04000308 RID: 776 Lifetime = 1024, // Token: 0x04000309 RID: 777 Custom1 = 2048, // Token: 0x0400030A RID: 778 Custom2 = 4096, // Token: 0x0400030B RID: 779 Random = 8192, // Token: 0x0400030C RID: 780 None = 0, // Token: 0x0400030D RID: 781 All = 2147483647 } }