using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine.Playables { // Token: 0x020001EA RID: 490 public static class AudioPlayableGraphExtensions { // Token: 0x0600228F RID: 8847 RVA: 0x000282B4 File Offset: 0x000264B4 internal static bool InternalCreateAudioOutput(ref PlayableGraph graph, string name, out PlayableOutputHandle handle) { return AudioPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAudioOutput(ref graph, name, out handle); } // Token: 0x06002290 RID: 8848 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] private static extern bool INTERNAL_CALL_InternalCreateAudioOutput(ref PlayableGraph graph, string name, out PlayableOutputHandle handle); } }