using System; namespace UnityEngine.Playables { // Token: 0x020000E3 RID: 227 public enum DataStreamType { // Token: 0x04000214 RID: 532 Animation, // Token: 0x04000215 RID: 533 Audio, // Token: 0x04000216 RID: 534 Video, // Token: 0x04000217 RID: 535 None } }