using System; namespace UnityEngine.Playables { // Token: 0x020000E2 RID: 226 public enum DirectorUpdateMode { // Token: 0x0400020F RID: 527 DSPClock, // Token: 0x04000210 RID: 528 GameTime, // Token: 0x04000211 RID: 529 UnscaledGameTime, // Token: 0x04000212 RID: 530 Manual } }