using System; namespace UnityEngine.Playables { // Token: 0x020004B4 RID: 1204 public struct FrameData { // Token: 0x17000D6B RID: 3435 // (get) Token: 0x06003B15 RID: 15125 RVA: 0x00067B54 File Offset: 0x00065D54 public ulong frameId { get { return this.m_FrameID; } } // Token: 0x17000D6C RID: 3436 // (get) Token: 0x06003B16 RID: 15126 RVA: 0x00067B70 File Offset: 0x00065D70 public float deltaTime { get { return (float)this.m_DeltaTime; } } // Token: 0x17000D6D RID: 3437 // (get) Token: 0x06003B17 RID: 15127 RVA: 0x00067B8C File Offset: 0x00065D8C public float weight { get { return this.m_Weight; } } // Token: 0x17000D6E RID: 3438 // (get) Token: 0x06003B18 RID: 15128 RVA: 0x00067BA8 File Offset: 0x00065DA8 public float effectiveWeight { get { return this.m_EffectiveWeight; } } // Token: 0x17000D6F RID: 3439 // (get) Token: 0x06003B19 RID: 15129 RVA: 0x00067BC4 File Offset: 0x00065DC4 public float effectiveSpeed { get { return this.m_EffectiveSpeed; } } // Token: 0x17000D70 RID: 3440 // (get) Token: 0x06003B1A RID: 15130 RVA: 0x00067BE0 File Offset: 0x00065DE0 public FrameData.EvaluationType evaluationType { get { return ((this.m_Flags & FrameData.Flags.Evaluate) == (FrameData.Flags)0) ? FrameData.EvaluationType.Playback : FrameData.EvaluationType.Evaluate; } } // Token: 0x17000D71 RID: 3441 // (get) Token: 0x06003B1B RID: 15131 RVA: 0x00067C0C File Offset: 0x00065E0C public bool seekOccurred { get { return (this.m_Flags & FrameData.Flags.SeekOccured) != (FrameData.Flags)0; } } // Token: 0x17000D72 RID: 3442 // (get) Token: 0x06003B1C RID: 15132 RVA: 0x00067C30 File Offset: 0x00065E30 public bool timeLooped { get { return (this.m_Flags & FrameData.Flags.Loop) != (FrameData.Flags)0; } } // Token: 0x17000D73 RID: 3443 // (get) Token: 0x06003B1D RID: 15133 RVA: 0x00067C54 File Offset: 0x00065E54 public bool timeHeld { get { return (this.m_Flags & FrameData.Flags.Hold) != (FrameData.Flags)0; } } // Token: 0x040011D2 RID: 4562 internal ulong m_FrameID; // Token: 0x040011D3 RID: 4563 internal double m_DeltaTime; // Token: 0x040011D4 RID: 4564 internal float m_Weight; // Token: 0x040011D5 RID: 4565 internal float m_EffectiveWeight; // Token: 0x040011D6 RID: 4566 internal float m_EffectiveSpeed; // Token: 0x040011D7 RID: 4567 internal FrameData.Flags m_Flags; // Token: 0x020004B5 RID: 1205 [Flags] internal enum Flags { // Token: 0x040011D9 RID: 4569 Evaluate = 1, // Token: 0x040011DA RID: 4570 SeekOccured = 2, // Token: 0x040011DB RID: 4571 Loop = 4, // Token: 0x040011DC RID: 4572 Hold = 8 } // Token: 0x020004B6 RID: 1206 public enum EvaluationType { // Token: 0x040011DE RID: 4574 Evaluate, // Token: 0x040011DF RID: 4575 Playback } } }