using System; using System.Collections.Generic; namespace UnityEngine.Playables { // Token: 0x020004BB RID: 1211 public interface IPlayableAsset { // Token: 0x06003B31 RID: 15153 Playable CreatePlayable(PlayableGraph graph, GameObject owner); // Token: 0x17000D78 RID: 3448 // (get) Token: 0x06003B32 RID: 15154 double duration { get; } // Token: 0x17000D79 RID: 3449 // (get) Token: 0x06003B33 RID: 15155 IEnumerable outputs { get; } } }