using System; using System.Runtime.InteropServices; namespace UnityEngine.Playables { // Token: 0x020004BA RID: 1210 [StructLayout(LayoutKind.Sequential, Size = 1)] public struct PlayableBinding { // Token: 0x17000D74 RID: 3444 // (get) Token: 0x06003B28 RID: 15144 RVA: 0x00067C78 File Offset: 0x00065E78 // (set) Token: 0x06003B29 RID: 15145 RVA: 0x00067C94 File Offset: 0x00065E94 public string streamName { get; set; } // Token: 0x17000D75 RID: 3445 // (get) Token: 0x06003B2A RID: 15146 RVA: 0x00067CA0 File Offset: 0x00065EA0 // (set) Token: 0x06003B2B RID: 15147 RVA: 0x00067CBC File Offset: 0x00065EBC public DataStreamType streamType { get; set; } // Token: 0x17000D76 RID: 3446 // (get) Token: 0x06003B2C RID: 15148 RVA: 0x00067CC8 File Offset: 0x00065EC8 // (set) Token: 0x06003B2D RID: 15149 RVA: 0x00067CE4 File Offset: 0x00065EE4 public Object sourceObject { get; set; } // Token: 0x17000D77 RID: 3447 // (get) Token: 0x06003B2E RID: 15150 RVA: 0x00067CF0 File Offset: 0x00065EF0 // (set) Token: 0x06003B2F RID: 15151 RVA: 0x00067D0C File Offset: 0x00065F0C public Type sourceBindingType { get; set; } // Token: 0x040011E0 RID: 4576 public static readonly PlayableBinding[] None = new PlayableBinding[0]; // Token: 0x040011E1 RID: 4577 public static readonly double DefaultDuration = double.PositiveInfinity; } }