using System; namespace UnityEngine { // Token: 0x020000C3 RID: 195 public enum ProceduralProcessorUsage { // Token: 0x040001AC RID: 428 Unsupported, // Token: 0x040001AD RID: 429 One, // Token: 0x040001AE RID: 430 Half, // Token: 0x040001AF RID: 431 All } }