using System; namespace UnityEngine { // Token: 0x02000091 RID: 145 public enum RPCMode { // Token: 0x04000118 RID: 280 Server, // Token: 0x04000119 RID: 281 Others, // Token: 0x0400011A RID: 282 OthersBuffered = 5, // Token: 0x0400011B RID: 283 All = 2, // Token: 0x0400011C RID: 284 AllBuffered = 6 } }