using System; namespace UnityEngine { // Token: 0x020000B9 RID: 185 public enum SpriteAlignment { // Token: 0x0400018D RID: 397 Center, // Token: 0x0400018E RID: 398 TopLeft, // Token: 0x0400018F RID: 399 TopCenter, // Token: 0x04000190 RID: 400 TopRight, // Token: 0x04000191 RID: 401 LeftCenter, // Token: 0x04000192 RID: 402 RightCenter, // Token: 0x04000193 RID: 403 BottomLeft, // Token: 0x04000194 RID: 404 BottomCenter, // Token: 0x04000195 RID: 405 BottomRight, // Token: 0x04000196 RID: 406 Custom } }