using System; namespace UnityEngine { // Token: 0x020000BF RID: 191 public enum SpriteMaskInteraction { // Token: 0x040001A8 RID: 424 None, // Token: 0x040001A9 RID: 425 VisibleInsideMask, // Token: 0x040001AA RID: 426 VisibleOutsideMask } }