using System; using UnityEngine.Animations; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020001F1 RID: 497 [RequiredByNativeCode] public abstract class StateMachineBehaviour : ScriptableObject { // Token: 0x060022C7 RID: 8903 RVA: 0x00028608 File Offset: 0x00026808 public virtual void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { } // Token: 0x060022C8 RID: 8904 RVA: 0x0002860C File Offset: 0x0002680C public virtual void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { } // Token: 0x060022C9 RID: 8905 RVA: 0x00028610 File Offset: 0x00026810 public virtual void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { } // Token: 0x060022CA RID: 8906 RVA: 0x00028614 File Offset: 0x00026814 public virtual void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { } // Token: 0x060022CB RID: 8907 RVA: 0x00028618 File Offset: 0x00026818 public virtual void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { } // Token: 0x060022CC RID: 8908 RVA: 0x0002861C File Offset: 0x0002681C public virtual void OnStateMachineEnter(Animator animator, int stateMachinePathHash) { } // Token: 0x060022CD RID: 8909 RVA: 0x00028620 File Offset: 0x00026820 public virtual void OnStateMachineExit(Animator animator, int stateMachinePathHash) { } // Token: 0x060022CE RID: 8910 RVA: 0x00028624 File Offset: 0x00026824 public virtual void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller) { } // Token: 0x060022CF RID: 8911 RVA: 0x00028628 File Offset: 0x00026828 public virtual void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller) { } // Token: 0x060022D0 RID: 8912 RVA: 0x0002862C File Offset: 0x0002682C public virtual void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller) { } // Token: 0x060022D1 RID: 8913 RVA: 0x00028630 File Offset: 0x00026830 public virtual void OnStateMove(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller) { } // Token: 0x060022D2 RID: 8914 RVA: 0x00028634 File Offset: 0x00026834 public virtual void OnStateIK(Animator animator, AnimatorStateInfo stateInfo, int layerIndex, AnimatorControllerPlayable controller) { } // Token: 0x060022D3 RID: 8915 RVA: 0x00028638 File Offset: 0x00026838 public virtual void OnStateMachineEnter(Animator animator, int stateMachinePathHash, AnimatorControllerPlayable controller) { } // Token: 0x060022D4 RID: 8916 RVA: 0x0002863C File Offset: 0x0002683C public virtual void OnStateMachineExit(Animator animator, int stateMachinePathHash, AnimatorControllerPlayable controller) { } } }